Oct 22, 2008, 07:25 AM // 07:25 | #1 |
Pre-Searing Cadet
Join Date: Aug 2008
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+AL cap
I have spent more time than I should have and havent found fact only speculation. Can anyone direct me to info regarding the maximum AL bonus achievable via enchants ...mods...stances... etc.
Is it one enchant..one stance and armor mods.... ? Or can I have 3 + armor enchants active plus a stance and mods bonuses.. |
Oct 22, 2008, 07:44 AM // 07:44 | #2 |
Krytan Explorer
Join Date: May 2006
Location: Halfway between here and there
Guild: Advanced Technology [CCCP]
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No matter what sources they come from, armor bonuses cannot stack beyond +25. That said, if you have a single skill that pushes you past that limit, it will work.
Ex: With "I Am Unstoppable!" you get +24 armor. With Armor of Earth at 0 Earth Magic you get +24 armor. Using them together, you get +25 armor. But if your Earth Magic is at, say, 12, you will get +53 armor from the enchantment. If you also use "I AM Unstoppable!" in this circumstance, you will still only get +53 armor. |
Oct 22, 2008, 07:56 AM // 07:56 | #3 |
Pre-Searing Cadet
Join Date: Aug 2008
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where did you find this info on +25 max stack? do the armor mods and weapon modes stack with skills that increase AL?
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Oct 22, 2008, 08:13 AM // 08:13 | #4 |
Frost Gate Guardian
Join Date: Oct 2006
Profession: E/
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Yes, exactly as Senrath said. Armour bonuses from Insignias, weapons and shield still work.
Take an Ele, for example. Basic Armour: 60 Geomancer's Insignia: 10 vs Elemental, 10 vs Earth Shield Equipped: 16 if req is met, 8 if not Melee Weapon: 7 vs Elemental Therefore, your total armour rating vs Earth damage is (shield requirement not met): 60+10+10+8+7=75 Any armour bonus coming from ANY other source will add up to provide a max of an additional 25 Armour. 75+25=100 (vs Earth damage) However, the exception is if one enchantment, stance or skill provides a greater armour bonus that 25 Armour. In this case, the highest armour rating from (enchantment, stance or skill) takes effect. Therefore, at Earth 16, a lone Ele can have a maximum armour bonus against earth damage: Max armour: 60 Geomancer's Insignia: 10 (vs Elemental), 10 (vs Earth) Kinetic Armour: 84 Martial Weapon of Warding: 7 (vs Elemental) Shield with requirement equipped: 16 Shield Inscription "Like a Rolling Stone": 10 (vs Earth) This provide an armour rating of 197 without the use of any blessing or consumables. Any earth damage dealt will be reduced to: Level 20 Foe: 9.31% Level 30 Foe: 15.66% Hope this helps. |
Oct 22, 2008, 08:58 AM // 08:58 | #5 | |
Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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From the wiki:
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